Sandeep Parikh, Jeff Lewis and Sean Becker were fresh from their raucous "The Guild" panel at Dragon*Con when they sat down with CNN to answer our fan-oriented questions.
While China is seriously cracking down on the exchange of virtual currencies for real cash, virtual economies backed by newfound legitimacy elsewhere are quickly gaining ground in the real world.
It is news that will be greeted with despair and joy in equal measure in family homes across the globe -- Computer games might be good for children. According to scientists at Brunel University in West London, "young people can experience huge benefits from participating in multi player online role playing games".
Bear Stearns does not plan to bail out the second of two struggling hedge funds - citing stabilizing markets - but the subprime loan woes that brought the funds down continue to rattle investors.
Companies are marching toward the public markets, leaving a trail of prospectuses detailing some risky investments for everyday investors.
Fortune: Spoils of Warcraftupdated: Mon Mar 19 2007 00:01:00
Strange things are afoot in the land of Azeroth. The most powerful humans, orcs, and night elves have grown restless, for many among them have explored all the known kingdoms, from the city of Tyr'...
The bad skits, the technical flubs and the cool products and services are all here again at Demo 2006, which kicked off on February 7.
Fortune: FROM MEGS TO RICHES updated: Mon Nov 28 2005 00:01:00
"Paul" and I are seated on a plush couch in the atrium-style living room of his starter mansion north of Dallas. A 71-inch flat-screen HDTV dominates the far wall. His Porsche 911 Carrera and his w...
Fortune: YIELD OF DREAMS updated: Mon Nov 28 2005 00:01:00
Brock Pierce is comfortable in unreal worlds. As a child actor he landed roles in Hollywood movies. At the peak of the Internet bubble he co-founded a company to deliver entertainment over broadban...
A growing number of Americans are finding surprisingly lucrative new vocations in previously unimaginable places: the imaginary worlds created by online games.
The stench in the back of the Longhorn Exhibit Hall at the Gaylord Texan hotel is already getting a mite strong -- and by Sunday morning, it will scorch your nose hairs -- but no one seems to care too much.
I must admit that for a long time I thought the idea of online gaming on my computer was pointless. Why would I want to chat with other gamers in these virtual worlds when I could have as much fun playing solo offline?
NEW YORK (CNN/Money) - With things going pretty smooth in Norrath these days, the company behind "EverQuest" is looking to branch out.
NEW YORK (CNN/Money ) - "Psst," the shadowy figure whispered to me. "Hey buddy. Want some MMOG?"
NEW YORK (CNN/Money) - If ever you've wanted to make six figures, you may have thought you just weren't interested in the professions that everyone knows pay well -- think surgeon, dentist and celebrity divorce lawyer.
Metaverses come and, mostly, go. Those created as avatar-based watering holes have rarely lasted more than a few years, falling victim to technical limitations, the cratering ad market, and simple...
Last night I was in a Chinese restaurant. At the next table there was a young woman with a fork in one hand and a cell phone in the other, using her mouth to chew and talk at the same time. Where I...
Money Magazine: Not Just A Fantasyupdated: Tue May 01 2001 00:01:00
In an intriguing parallel to the now sickly Net economy, people are paying real money for virtual assets--only this time it's all in good fun. Players of the popular online game EverQuest--sort of ...
You've ditched your jet-age 56Kbps dial-up connection for one that delivers warp speed. It's called extra bandwidth. With your DSL, cable, T1, or T3 line, you're one of the lucky drivers cruising i...
Last month David Hoem, a 21-year-old student in San Jose, Calif., cashed out of a most unorthodox Internet investment. He sold a magician, a warrior, a thief, two houses, 120,000 pieces of gold, an...