On this week's Tech Check podcast, Doug Gross, John Sutter and Stephanie Goldberg explain how a multiple apps have been using Apple's mobile operating system to collect, and keep, users' contact lists.
Sweety High co-founder Veronica Zelle remembers a young girl who wanted desperately to sing and share her voice, but was so afraid to show her face on camera that she would cover it with a dark towel and sing in the background.
Every year, like swallows to Capistrano, the great and the good of the marketing world flock to the French Riviera. For 58 years, the Cannes Lions Festival of Creativity has been inspiring the people who make the ads you see on TV, the posters at your bus stop and, since 1994, the banners online that beg you to click here.
It's been seven long years since Google's IPO in 2004 -- the last time a household-name tech company managed to go public. While hotshots like Facebook and Zynga likely won't file for at least another year, moves from a handful of other high-profile ventures show that the long-frozen IPO market is starting to warm up.
With hundreds of titles available in dozens of genres, choosing a holiday gift for the gamer on your list is never simple. It's even harder in 2010, with thousands of downloadable games, social games and iPhone apps competing for gamers' attention, as well.
Despite some skepticism about America's appetite for purchasing digital trinkets in games and on the internet, the "virtual goods" market is growing at a healthy clip, according to an industry report issued Tuesday.
The stereotypical "gamer" is a teenage boy locked in his basement, playing World of Warcraft with a cube of Mountain Dew at his side. But games on social networks like Facebook have redefined the genre, and they're reaching previously untapped customers: Older women have become a key fan base.
John wants to share some level seven Energizing Lotion in FarmVille! How many times have you seen a similar sentence in your Facebook News Feed and either wondered what it means, or (if you're familiar with Farmville and other popular Facebook games) removed the message in disgust?
Google has quietly been stocking up on tools it will need to challenge Facebook in the social networking game, and says it's on the verge of launching a "social component" to a number of its core products.
Games are among the most popular things people do with their mobile devices. In the past year, more than a third of U.S. cell phone owners have played a game on their phone. Also, up to a quarter of all iPad apps are games.
Fresh off a deal that will keep 'FarmVille," "Mafia Wars" and other popular Zynga titles on Facebook for at least the next five years, the company has inked a partnership with Yahoo to bring its social games to the Internet giant's massive userbase.